WEBVTT 00:00:00.001 --> 00:00:10.760 Well, hello everybody. 00:00:10.760 --> 00:00:15.760 It's great to see all of you folks here. 00:00:15.760 --> 00:00:17.560 Thanks for being here. 00:00:17.560 --> 00:00:20.920 Thank you for giving me the time of day. 00:00:20.920 --> 00:00:24.240 My name is Peter Leonard. 00:00:24.240 --> 00:00:32.040 I am an audio engineer, sound designer, composer for Gimlet 00:00:32.040 --> 00:00:33.920 Media. 00:00:33.920 --> 00:00:41.080 And at Gimlet, I've worked on a lot of shows at this point. 00:00:41.080 --> 00:00:43.480 Started off on Startup. 00:00:43.480 --> 00:00:46.800 I worked on Without Fail, and then Science Versus, 00:00:46.800 --> 00:00:47.760 The Cut on Tuesdays. 00:00:47.760 --> 00:00:53.800 Stolen the Search for Germain. 00:00:53.800 --> 00:00:56.840 I've worked on the Journal. 00:00:56.840 --> 00:01:00.720 And now I work on a show called How to Save a Planet. 00:01:00.720 --> 00:01:04.280 Quick plug if you are looking for an optimistic climate 00:01:04.280 --> 00:01:06.760 centric podcast. 00:01:06.760 --> 00:01:11.400 But today, what I wanted to do with you all is show you 00:01:11.400 --> 00:01:15.600 just the fun and power of sound design and podcasting. 00:01:15.600 --> 00:01:21.200 So what we're going to look at-- 00:01:21.200 --> 00:01:24.240 as you can kind of see, I'm sharing my screen-- 00:01:24.240 --> 00:01:28.560 this is an episode of Science Versus that aired about two 00:01:28.560 --> 00:01:29.160 years ago. 00:01:29.160 --> 00:01:30.640 It's from season six. 00:01:30.640 --> 00:01:37.600 And just like a 10,000 foot view of the episode. 00:01:37.600 --> 00:01:41.960 This is about-- this is a historical episode. 00:01:41.960 --> 00:01:46.840 It's about when President James Garfield was assassinated. 00:01:46.840 --> 00:01:55.240 He didn't die as you may have expected from just the gunshot 00:01:55.240 --> 00:01:56.880 wound itself. 00:01:56.880 --> 00:01:58.800 The reason that James Garfield died 00:01:58.800 --> 00:02:05.640 was through many complications thereafter. 00:02:05.640 --> 00:02:13.160 And all those complications advanced the theory 00:02:13.160 --> 00:02:16.920 in the medical community that germs actually existed. 00:02:16.920 --> 00:02:25.000 So this event was super big for the medical community 00:02:25.000 --> 00:02:28.680 because it forced them to reckon with all the theory 00:02:28.680 --> 00:02:32.040 around there being tiny little microscopic things 00:02:32.040 --> 00:02:34.160 that you couldn't see that cause infection 00:02:34.160 --> 00:02:37.680 and health problems. 00:02:37.680 --> 00:02:39.600 So the episode is great. 00:02:39.600 --> 00:02:46.760 We're going to be focusing on about a minute of it. 00:02:46.760 --> 00:02:49.520 A minute where there is a scene described. 00:02:49.520 --> 00:02:51.680 Basically, the scene being described 00:02:51.680 --> 00:02:55.960 is the actual time that President Garfield was shot. 00:02:55.960 --> 00:03:03.760 And before we actually dive into this proxel session, 00:03:03.760 --> 00:03:07.640 we listened through the scene that we're 00:03:07.640 --> 00:03:09.680 going to design together. 00:03:09.680 --> 00:03:15.800 I just wanted to give you all a little clue in why sound design 00:03:15.800 --> 00:03:19.120 at all, why is it valuable? 00:03:19.120 --> 00:03:27.600 Well, if you think about scoring in a podcast, 00:03:27.600 --> 00:03:33.640 very often it's used to, of course, bolster 00:03:33.640 --> 00:03:40.240 the emotions that you're meant to feel as a listener, 00:03:40.240 --> 00:03:44.240 gets you to potentially relate to the story a little bit more 00:03:44.240 --> 00:03:48.720 through having the emotions that you're supposed to be-- 00:03:48.720 --> 00:03:51.440 that might want to feel be teased out 00:03:51.440 --> 00:03:54.400 by the qualities of the scoring. 00:03:54.400 --> 00:04:00.720 But also, it's purely, in my opinion, an attention thing. 00:04:00.720 --> 00:04:04.480 A lot of people listen to podcasts passively. 00:04:04.480 --> 00:04:06.960 I'm sure that many of you have this experience too. 00:04:06.960 --> 00:04:08.000 You listen passively. 00:04:08.000 --> 00:04:11.000 You listen while your other senses are tied up, 00:04:11.000 --> 00:04:16.640 doing something else, cooking, cleaning, commuting, running, 00:04:16.640 --> 00:04:19.680 exercising of some sort. 00:04:19.680 --> 00:04:23.680 Rarely ever do you listen to podcasts like this. 00:04:23.680 --> 00:04:29.800 No, it's-- and I view things like scoring in sound design 00:04:29.800 --> 00:04:33.320 as tools to shape a listener's attention, 00:04:33.320 --> 00:04:35.840 choose when to immerse them in the moment, 00:04:35.840 --> 00:04:40.760 and when you can kind of release them into not having 00:04:40.760 --> 00:04:43.720 to pay nearly as close attention. 00:04:43.720 --> 00:04:48.000 And sound design is just yet another one of those tools 00:04:48.000 --> 00:04:53.120 that can create a concentrated, cool moment 00:04:53.120 --> 00:04:55.720 for your listener to really be immersed in the story 00:04:55.720 --> 00:04:57.680 that you're trying to tell. 00:04:57.680 --> 00:05:03.680 Sometimes, it's not enough to just have the events having 00:05:03.680 --> 00:05:06.160 taken place be described. 00:05:06.160 --> 00:05:12.840 That's not enough to actually nail home the point that you 00:05:12.840 --> 00:05:18.160 are attempting to make or have the right details be picked up 00:05:18.160 --> 00:05:19.040 by your listener. 00:05:19.040 --> 00:05:22.480 Sometimes, it's not enough just to hear the words. 00:05:22.480 --> 00:05:24.880 Sometimes, you know, you want-- 00:05:24.880 --> 00:05:28.560 I'm sure many people have told you this in your production life. 00:05:28.560 --> 00:05:30.200 Show, don't tell. 00:05:30.200 --> 00:05:31.640 Everybody says that all the time. 00:05:31.640 --> 00:05:33.520 Show, don't tell. 00:05:33.520 --> 00:05:40.040 Sound design is one of the tools that you can use to do that. 00:05:40.040 --> 00:05:44.000 So that's why do this at all. 00:05:44.000 --> 00:05:45.520 Why sound design at all? 00:05:45.520 --> 00:05:46.680 That's kind of why. 00:05:46.680 --> 00:05:50.840 And as you'll kind of start to get a sense of here, 00:05:50.840 --> 00:05:57.040 this is a pretty intense, very detail-oriented process. 00:05:57.040 --> 00:06:09.560 And so given all of the work that goes into sound designing 00:06:09.560 --> 00:06:13.640 a moment, I often say for, say, like two minutes of sound 00:06:13.640 --> 00:06:17.400 design, it's probably somewhere between two and five 00:06:17.400 --> 00:06:18.880 hours of work. 00:06:18.880 --> 00:06:21.280 People in video, there's an old saying, 00:06:21.280 --> 00:06:24.920 10 hours for two minutes. 00:06:24.920 --> 00:06:27.520 Why do all of this detail-oriented, 00:06:27.520 --> 00:06:30.800 like, exhaustive work for just such a short period of time? 00:06:30.800 --> 00:06:37.120 Well, in the same way that over the course of a 30-minute long 00:06:37.120 --> 00:06:39.240 podcast, there are moments of the story 00:06:39.240 --> 00:06:43.000 that you really want to be able to immerse your listener in. 00:06:43.000 --> 00:06:45.080 It's the same idea with sound design. 00:06:45.080 --> 00:06:48.040 You can use the concentrated moment, the 30 seconds 00:06:48.040 --> 00:06:51.800 to two minutes of sound design to emphasize 00:06:51.800 --> 00:06:54.360 that this part is a part to be listened to. 00:06:54.360 --> 00:06:56.320 This part is one where we really want 00:06:56.320 --> 00:06:58.800 you to remember what happened because it's 00:06:58.800 --> 00:07:01.720 going to become important in the narrative later. 00:07:01.720 --> 00:07:08.280 So that's why sound design-- 00:07:08.280 --> 00:07:13.480 what you're looking at on my screen, 00:07:13.480 --> 00:07:19.480 this is your peek under the hood into this Science Versus 00:07:19.480 --> 00:07:19.980 episode. 00:07:19.980 --> 00:07:26.600 Basically, what you're looking at all below this point right 00:07:26.600 --> 00:07:29.280 here, this is all of the dialogue for the podcast. 00:07:29.280 --> 00:07:34.840 So all of these red tracks right here that I'm highlighting, 00:07:34.840 --> 00:07:39.560 these are all the two hosts talking to each other, Wendy 00:07:39.560 --> 00:07:45.200 Zuckerman and Caitlin Sorry, telling the story of James 00:07:45.200 --> 00:07:47.120 Garfield's death. 00:07:47.120 --> 00:07:51.960 And then below here, this is all of our guest tape, 00:07:51.960 --> 00:07:56.680 archival, any ambi that I need to use in order 00:07:56.680 --> 00:08:00.880 to smooth edits, et cetera, et cetera. 00:08:00.880 --> 00:08:03.920 And then this whole-- well, before I go into that, 00:08:03.920 --> 00:08:07.600 the stuff at the top, this is all scoring, 00:08:07.600 --> 00:08:13.880 times that I've chosen to score in the podcast. 00:08:13.880 --> 00:08:16.880 And then this whole blank space in the middle, 00:08:16.880 --> 00:08:19.800 this is going to be our canvas to sound design on. 00:08:19.800 --> 00:08:34.040 So with that, I just want to zoom into the about 30 second 00:08:34.040 --> 00:08:37.480 long-- let's see how long this thing is in all, actually. 00:08:37.480 --> 00:08:40.480 It's about a minute and 22, and the scene 00:08:40.480 --> 00:08:44.160 that we are actually going to design is 44 seconds. 00:08:44.160 --> 00:08:51.240 So we're going to listen to this minute and 21 second clip 00:08:51.240 --> 00:08:56.040 describing the actual incidents of President James 00:08:56.040 --> 00:09:00.720 Garfield being shot by a man called Charles Gato, who 00:09:00.720 --> 00:09:03.480 had had it out for Garfield for a while 00:09:03.480 --> 00:09:06.040 and had finally decided this is when I'm going to make my move. 00:09:06.040 --> 00:09:09.600 And so he buys a gun. 00:09:09.600 --> 00:09:11.480 That's our way into the story. 00:09:11.480 --> 00:09:13.400 That's where we are. 00:09:13.400 --> 00:09:22.680 Gato is about to make his move on James Garfield. 00:09:22.680 --> 00:09:24.840 And so we're going to listen to this. 00:09:24.840 --> 00:09:32.080 What I want you to think about during this scene, what 00:09:32.080 --> 00:09:40.480 settings and actions are being described by the hosts that 00:09:40.480 --> 00:09:44.400 need to be sonified, need to have some kind of sound 00:09:44.400 --> 00:09:47.400 associated with them? 00:09:47.400 --> 00:09:49.760 That's where I want your head to be. 00:09:49.760 --> 00:09:55.960 What is being described that needs to have a sound associated 00:09:55.960 --> 00:09:57.960 with it? 00:09:57.960 --> 00:10:04.080 And when you're thinking about that, think small and specific. 00:10:04.080 --> 00:10:09.280 So for example, if we hear hosts narrate the lines, 00:10:09.280 --> 00:10:12.240 he walked up to the building, rang the buzzer, 00:10:12.240 --> 00:10:14.440 and was let into the apartment. 00:10:14.440 --> 00:10:16.120 Just that one little sentence. 00:10:16.120 --> 00:10:18.840 He walked into the building-- 00:10:18.840 --> 00:10:21.480 or up to the building from the outside. 00:10:21.480 --> 00:10:24.080 He walked up to the building, rang the buzzer, 00:10:24.080 --> 00:10:26.680 and was let into the apartment. 00:10:26.680 --> 00:10:31.800 You would think that sonifying that would maybe 00:10:31.800 --> 00:10:35.040 be simple given that it's only about 20 words. 00:10:35.040 --> 00:10:37.520 But there are tons of little micro-actions in here 00:10:37.520 --> 00:10:42.120 that need to have sounds attached to them. 00:10:42.120 --> 00:10:44.360 So he walked up to the building. 00:10:44.360 --> 00:10:47.160 OK, we need footsteps. 00:10:47.160 --> 00:10:49.840 We need to decide what type of shoes he's wearing. 00:10:49.840 --> 00:10:51.480 We need to know the material of the street 00:10:51.480 --> 00:10:53.200 that he was walking on. 00:10:53.200 --> 00:10:54.040 Is it cobblestone? 00:10:54.040 --> 00:10:55.000 Is it asphalt? 00:10:55.000 --> 00:10:56.480 We need to know what city he's in. 00:10:56.480 --> 00:10:59.160 We need to know in what historical time periods 00:10:59.160 --> 00:11:03.120 that we can get the city ambi right. 00:11:03.120 --> 00:11:05.040 We need to know what kind of clothes he's wearing. 00:11:05.040 --> 00:11:05.960 Is he wearing leather? 00:11:05.960 --> 00:11:11.360 Is he wearing nylon so that the swishes are right? 00:11:11.360 --> 00:11:18.840 We need those footsteps to eventually stop at the door. 00:11:18.840 --> 00:11:23.840 We need the sound of a clothing swish as he brings his arm up. 00:11:23.840 --> 00:11:27.000 We need the sound of his finger hitting the button. 00:11:27.000 --> 00:11:29.680 We need the buzzer sound. 00:11:29.680 --> 00:11:31.760 We need some kind of intercom, like, 00:11:31.760 --> 00:11:34.440 "Roo-ra-zert!" or something like that. 00:11:34.440 --> 00:11:36.400 We need then the sound of the buzzer. 00:11:36.400 --> 00:11:38.560 We need a door opening. 00:11:38.560 --> 00:11:41.080 We need footsteps crossing the threshold. 00:11:41.080 --> 00:11:44.520 What else? 00:11:44.520 --> 00:11:47.600 We need the door slamming shut after he gets into the building, 00:11:47.600 --> 00:11:48.760 et cetera, et cetera, et cetera. 00:11:48.760 --> 00:11:53.800 You see how this gets very fine, very detailed, very quickly. 00:11:53.800 --> 00:11:58.040 So that's where I want your head to be at. 00:11:58.040 --> 00:11:59.440 All right. 00:11:59.440 --> 00:12:01.280 Since we're going to be playing from this pro tool session, 00:12:01.280 --> 00:12:04.920 now I'm going to actually change this to be in stereo. 00:12:04.920 --> 00:12:07.280 You probably just noticed that my voice just went just 00:12:07.280 --> 00:12:08.920 into your left ear. 00:12:08.920 --> 00:12:11.200 It's going to be like that for the remainder of the time 00:12:11.200 --> 00:12:13.200 that we were listening to this pro tool session. 00:12:13.200 --> 00:12:14.560 Just give you a heads up on that. 00:12:14.560 --> 00:12:17.880 So yeah, let's listen. 00:12:17.880 --> 00:12:22.320 So Gato buys a gun and he starts following Garfield. 00:12:22.320 --> 00:12:26.000 And in 1881, the president doesn't have a security detail. 00:12:26.000 --> 00:12:28.760 So Garfield is a sitting duck. 00:12:28.760 --> 00:12:30.480 He was basically stalking the president 00:12:30.480 --> 00:12:32.360 and watching where he was going. 00:12:32.360 --> 00:12:32.760 Had not. 00:12:32.760 --> 00:12:34.480 How long for? 00:12:34.480 --> 00:12:35.960 A couple of weeks. 00:12:35.960 --> 00:12:38.520 He's taking notes on everywhere he's going 00:12:38.520 --> 00:12:42.240 and basically figuring out when he's going to try and shoot him. 00:12:42.240 --> 00:12:45.800 And the president, of course, has no idea he's in danger. 00:12:45.800 --> 00:12:48.880 And on the morning of July 2nd, 1881, 00:12:48.880 --> 00:12:50.240 Garfield's going out of town. 00:12:50.240 --> 00:12:52.000 The president's going on summer vacation 00:12:52.000 --> 00:12:54.240 because it's the middle of summer holidays. 00:12:54.240 --> 00:12:59.040 And he heads to the train station to start his holiday. 00:12:59.040 --> 00:13:01.960 Like they got out of their carriages and walked in. 00:13:01.960 --> 00:13:03.880 And they had just gotten inside. 00:13:03.880 --> 00:13:06.600 Like they weren't-- because Gato was waiting for them. 00:13:06.600 --> 00:13:09.240 He knew that they were going to the train station that day. 00:13:09.240 --> 00:13:11.760 So he was essentially laying in wait. 00:13:11.760 --> 00:13:16.680 He had just this look on his face of like calm and collected 00:13:16.680 --> 00:13:20.800 and raised his gun and fired the first shot that 00:13:20.800 --> 00:13:22.760 raised Garfield's arm. 00:13:22.760 --> 00:13:26.440 And that's when Garfield was like, oh my god, what is this? 00:13:26.440 --> 00:13:28.400 Gato shoots again. 00:13:28.400 --> 00:13:31.840 This one nails President Garfield in the back. 00:13:31.840 --> 00:13:35.200 The president falls to the ground and all hell breaks loose. 00:13:35.200 --> 00:13:38.320 But he doesn't die straight away. 00:13:38.320 --> 00:13:38.720 And-- 00:13:38.720 --> 00:13:40.760 All right, that's the end of our scene. 00:13:40.760 --> 00:13:42.520 I'm actually going to play it through again. 00:13:42.520 --> 00:13:45.400 I realize that all of this information probably just 00:13:45.400 --> 00:13:47.320 was flying at everybody. 00:13:47.320 --> 00:13:49.600 And try to make your observations about what 00:13:49.600 --> 00:13:51.640 needs to be sonified again. 00:13:51.640 --> 00:13:55.200 In my opinion, when I was designing this, 00:13:55.200 --> 00:13:59.560 I started my scene when Caitlin Sorry says-- 00:13:59.560 --> 00:14:03.800 And he heads to the train station to start his holiday. 00:14:03.800 --> 00:14:05.440 He heads to the train station. 00:14:05.440 --> 00:14:08.760 That was where, for me, it was the most compelling point 00:14:08.760 --> 00:14:11.320 to actually start the scene. 00:14:11.320 --> 00:14:17.480 This is-- she's actually placing you in a specific place. 00:14:17.480 --> 00:14:21.440 She's starting the story, picking up 00:14:21.440 --> 00:14:24.480 exactly having the events actually 00:14:24.480 --> 00:14:25.880 happen one after another. 00:14:25.880 --> 00:14:26.760 That's why I thought so. 00:14:26.760 --> 00:14:31.440 So this part for the context, great. 00:14:31.440 --> 00:14:33.760 But then right here when she says he 00:14:33.760 --> 00:14:36.320 heads into the train station, that's where, let's say, 00:14:36.320 --> 00:14:39.240 that's where we'll actually start designing our scene. 00:14:39.240 --> 00:14:42.920 And then we'll take it out after Katie says, 00:14:42.920 --> 00:14:44.400 but he doesn't die straight away. 00:14:44.400 --> 00:14:45.760 So let's listen through again. 00:14:45.760 --> 00:14:48.280 Make your observations about what we need, 00:14:48.280 --> 00:14:51.400 what kind of sound effects we need. 00:14:51.400 --> 00:14:51.960 Old. 00:14:51.960 --> 00:14:56.360 So Gato buys a gun and he starts following Garfield. 00:14:56.360 --> 00:15:00.080 And in 1881, the president doesn't have a security detail. 00:15:00.080 --> 00:15:02.840 So Garfield is a sitting duck. 00:15:02.840 --> 00:15:04.520 He was basically stalking the president 00:15:04.520 --> 00:15:06.400 and watching where he was going. 00:15:06.400 --> 00:15:06.800 Had not-- 00:15:06.800 --> 00:15:08.520 How long for? 00:15:08.520 --> 00:15:10.000 A couple of weeks. 00:15:10.000 --> 00:15:12.600 He's taking notes on everywhere he's going 00:15:12.600 --> 00:15:14.800 and basically figuring out when he's 00:15:14.800 --> 00:15:16.320 going to try and shoot him. 00:15:16.320 --> 00:15:19.880 And the president, of course, has no idea he's in danger. 00:15:19.880 --> 00:15:22.960 And on the morning of July 2nd, 1881, 00:15:22.960 --> 00:15:24.320 Garfield's going out of town. 00:15:24.320 --> 00:15:26.080 The president's going on summer vacation 00:15:26.080 --> 00:15:28.320 because it's the middle of summer holidays. 00:15:28.320 --> 00:15:33.160 And he heads to the train station to start his holiday. 00:15:33.160 --> 00:15:36.040 Like, they got out of the carriages and walked in. 00:15:36.040 --> 00:15:37.960 And they had just gotten inside. 00:15:37.960 --> 00:15:40.680 Like, they weren't-- because Gato was waiting for them. 00:15:40.680 --> 00:15:43.320 He knew that they were going to the train station that day. 00:15:43.320 --> 00:15:45.840 So he was essentially laying in wait. 00:15:45.840 --> 00:15:50.760 He had just this look on his face of, like, calm and collected 00:15:50.760 --> 00:15:54.880 and raised his gun and fired the first shot that 00:15:54.880 --> 00:15:56.880 grazed Garfield's arm. 00:15:56.880 --> 00:16:00.560 And that's when Garfield was like, oh, my god, what is this? 00:16:00.560 --> 00:16:02.520 Gato shoots again. 00:16:02.520 --> 00:16:05.960 This one nails President Garfield in the back. 00:16:05.960 --> 00:16:09.320 The president falls to the ground and all hell breaks loose. 00:16:09.320 --> 00:16:12.480 But he doesn't die straight away. 00:16:12.480 --> 00:16:13.520 And in the fight-- 00:16:13.520 --> 00:16:14.840 All right. 00:16:14.840 --> 00:16:18.280 So answering the chat, you can also unmute yourself 00:16:18.280 --> 00:16:21.640 and speak these things into existence. 00:16:21.640 --> 00:16:24.320 But what are some things that you 00:16:24.320 --> 00:16:26.960 notice that need to be sonified here? 00:16:26.960 --> 00:16:38.320 Gunshots. 00:16:38.320 --> 00:16:42.440 Yeah, that is-- that's the first and probably most obvious. 00:16:42.440 --> 00:16:43.600 One thing, of course. 00:16:43.600 --> 00:16:46.920 Raised his gun and fired the first shot that grazed Garfield's 00:16:46.920 --> 00:16:47.280 arm. 00:16:47.280 --> 00:16:48.440 OK. 00:16:48.440 --> 00:16:49.320 Great, yeah. 00:16:49.320 --> 00:16:50.480 Steam engines. 00:16:50.480 --> 00:16:52.320 Awesome, yeah. 00:16:52.320 --> 00:16:55.280 Footsteps for sure. 00:16:55.280 --> 00:16:58.120 Many footsteps probably in many, many different places. 00:16:58.120 --> 00:17:02.640 We need Garfield walking into the train station 00:17:02.640 --> 00:17:05.520 from his carriage. 00:17:05.520 --> 00:17:08.000 We need-- once we're in the train station, 00:17:08.000 --> 00:17:11.320 we probably need many footsteps as all the people around them 00:17:11.320 --> 00:17:13.600 are walking. 00:17:13.600 --> 00:17:16.320 Crowd noise, yeah, definitely, definitely, definitely, 00:17:16.320 --> 00:17:19.040 especially in the train station. 00:17:19.040 --> 00:17:21.080 We have two settings to realize. 00:17:21.080 --> 00:17:24.360 We kind of have outside of the train station right here. 00:17:24.360 --> 00:17:27.240 Like they got out of their carriages and walked in. 00:17:27.240 --> 00:17:29.240 And they would just gotten inside. 00:17:29.240 --> 00:17:31.320 Like they weren't-- because Gato was waiting for them. 00:17:31.320 --> 00:17:35.440 So basically, for this period of about four seconds, 00:17:35.440 --> 00:17:37.760 we're outside of the train station. 00:17:37.760 --> 00:17:40.680 Like they got out of their carriages and walked in. 00:17:40.680 --> 00:17:41.560 OK. 00:17:41.560 --> 00:17:45.880 So they're outside of the train station in a carriage. 00:17:45.880 --> 00:17:49.680 And they walked up to the train station. 00:17:49.680 --> 00:17:51.560 That's even that little bit is something 00:17:51.560 --> 00:17:53.360 that we're going to need to take into. 00:17:53.360 --> 00:17:58.640 So we need crowd noise during that part that sounds like we 00:17:58.640 --> 00:18:00.960 are outside of a train station. 00:18:00.960 --> 00:18:02.640 We're on cobblestone streets. 00:18:02.640 --> 00:18:07.720 We hear horses clomping around. 00:18:07.720 --> 00:18:10.280 And also, we need-- 00:18:10.280 --> 00:18:11.920 Carriages and walked in and-- 00:18:11.920 --> 00:18:13.120 They got out of their carriage? 00:18:13.120 --> 00:18:15.440 We need a carriage door. 00:18:15.440 --> 00:18:18.200 So I'm going to write down. 00:18:18.200 --> 00:18:21.440 Just going to start keeping a running tab of these things. 00:18:21.440 --> 00:18:23.280 Gunshots. 00:18:23.280 --> 00:18:25.040 Do we need just any old gunshots? 00:18:25.040 --> 00:18:30.760 When was James Garfield assassinated? 00:18:30.760 --> 00:18:32.960 That's probably a very important detail. 00:18:32.960 --> 00:18:35.400 I mean, we know it's sometime in the 19th century. 00:18:35.400 --> 00:18:40.040 But here, that's probably something 00:18:40.040 --> 00:18:43.480 that we'll need to-- I'm just going to do a quick James 00:18:43.480 --> 00:18:47.640 Garfield assassination. 00:18:47.640 --> 00:18:50.600 Very important research for-- 00:18:50.600 --> 00:18:51.440 1891. 00:18:51.440 --> 00:18:52.360 OK, great. 00:18:52.360 --> 00:18:55.800 So that's going to inform everything that I look at. 00:18:55.800 --> 00:18:57.480 We don't need any old gunshot. 00:18:57.480 --> 00:18:58.080 What do we need? 00:18:58.080 --> 00:18:59.680 We need a-- 00:18:59.680 --> 00:19:02.200 We need a gun from that era. 00:19:02.200 --> 00:19:03.720 We need a revolver, probably. 00:19:03.720 --> 00:19:07.000 1881 revolver. 00:19:07.000 --> 00:19:10.280 Shots, so I'm going to write that down as well. 00:19:10.280 --> 00:19:15.840 Revolver, 1881. 00:19:15.840 --> 00:19:18.760 We need period correct steam engines. 00:19:18.760 --> 00:19:21.040 We need horse clumps. 00:19:21.040 --> 00:19:23.040 We need a carriage door. 00:19:23.040 --> 00:19:27.200 What else? 00:19:27.200 --> 00:19:27.640 What else? 00:19:27.640 --> 00:19:28.040 What else? 00:19:28.040 --> 00:19:29.200 What else did people notice? 00:19:29.200 --> 00:19:31.200 [SIGHS] 00:19:31.200 --> 00:19:43.280 Yeah, yeah. 00:19:43.280 --> 00:19:45.400 A body falling and hitting the floor. 00:19:45.400 --> 00:19:48.360 Yeah, that's-- you're thinking-- 00:19:48.360 --> 00:19:53.080 I can tell you're thinking along the right lines, Mindy. 00:19:53.080 --> 00:19:57.480 Each little action does need an associated sound effect. 00:19:57.480 --> 00:20:00.080 It's not enough to say-- 00:20:00.080 --> 00:20:02.000 in my sound effects library, I can't just search. 00:20:02.000 --> 00:20:03.040 Assassination, no. 00:20:03.040 --> 00:20:06.440 It has to be gunshot, hitting-- 00:20:06.440 --> 00:20:09.800 like bullet hitting person, fall to the floor, clothing 00:20:09.800 --> 00:20:13.680 swishes, and screams. 00:20:13.680 --> 00:20:15.600 Yes, yes, shriek. 00:20:15.600 --> 00:20:17.080 Yes, screams and shrieks. 00:20:17.080 --> 00:20:18.960 What would happen if somebody gets assassinated 00:20:18.960 --> 00:20:21.440 in the train station? 00:20:21.440 --> 00:20:25.080 Everybody would freak out. 00:20:25.080 --> 00:20:26.600 So yeah, we need-- 00:20:26.600 --> 00:20:31.920 pan-- we need general many screams. 00:20:31.920 --> 00:20:37.040 We need disturbed crowd. 00:20:37.040 --> 00:20:41.000 Just animated speaking and everything. 00:20:41.000 --> 00:20:45.760 Yeah, definitely hubbub for before the-- 00:20:45.760 --> 00:20:46.960 yeah, exactly, Peter. 00:20:46.960 --> 00:20:52.080 We need hubbub for when they enter the train station 00:20:52.080 --> 00:20:58.320 before Gito actually shoots Garfield for the shot. 00:20:58.320 --> 00:21:09.240 And we need anything else than anybody 00:21:09.240 --> 00:21:13.240 noticed before I just keep revealing things here. 00:21:13.240 --> 00:21:16.720 [CAMERA CLICKING] 00:21:16.720 --> 00:21:26.920 Did they have sirens in those days? 00:21:26.920 --> 00:21:30.240 That is-- let's-- hey, let's find it out. 00:21:30.240 --> 00:21:35.360 I'm-- this kind of research is very much stuff 00:21:35.360 --> 00:21:37.680 that I do in real time whenever I need to-- 00:21:37.680 --> 00:21:39.480 1891 sirens. 00:21:39.480 --> 00:21:40.720 Did they even have them? 00:21:43.160 --> 00:21:47.040 Just to hone my search a little bit more. 00:21:47.040 --> 00:21:57.080 Unclear, unclear. 00:21:57.080 --> 00:22:01.840 OK, so I'm probably not nearly as good of researching 00:22:01.840 --> 00:22:07.400 as many of you probably are being steeped in it these days. 00:22:07.400 --> 00:22:10.560 But just to say that I do all of this kind of research. 00:22:10.560 --> 00:22:12.800 I want everything to be period correct. 00:22:12.800 --> 00:22:16.240 Like when I look for ambi, crowd noise is hubbub, 00:22:16.240 --> 00:22:18.160 I can't have people saying-- 00:22:18.160 --> 00:22:21.280 in that crowd noise, I can't have people saying 00:22:21.280 --> 00:22:25.280 modern style phrases like, oh yeah, 00:22:25.280 --> 00:22:27.520 I'll hit you up tomorrow or something like that. 00:22:27.520 --> 00:22:29.840 It all has to be period correct. 00:22:29.840 --> 00:22:33.640 I can't use Walla that has electronic train 00:22:33.640 --> 00:22:37.480 announcements in the background. 00:22:37.480 --> 00:22:40.120 All the doors that I need to use-- 00:22:40.120 --> 00:22:42.640 the front door opening for the train station 00:22:42.640 --> 00:22:46.040 needs to be wood probably because they used wood and iron 00:22:46.040 --> 00:22:48.760 back in that day. 00:22:48.760 --> 00:22:50.320 Any other observations that people have 00:22:50.320 --> 00:22:55.400 before we start kind of like trying our hand at laying 00:22:55.400 --> 00:22:58.320 in some sound effects? 00:22:58.320 --> 00:22:59.120 Any others? 00:22:59.120 --> 00:23:05.360 Going once, galloping horses? 00:23:05.360 --> 00:23:06.440 Yeah, definitely. 00:23:10.360 --> 00:23:12.120 Is there archival audio of the-- 00:23:12.120 --> 00:23:16.720 this is-- oh yeah, that's a great question. 00:23:16.720 --> 00:23:23.880 So 1881 is, I think, after the phonograph. 00:23:23.880 --> 00:23:27.760 But the chances-- there are two stumbling blocks here. 00:23:27.760 --> 00:23:30.480 The first is that the chances of us getting a high fidelity 00:23:30.480 --> 00:23:33.000 recording of that event are extremely low. 00:23:33.000 --> 00:23:37.280 So I would say that there's probably a-- 00:23:37.280 --> 00:23:39.520 oh, OK, Peter, thank you. 00:23:39.520 --> 00:23:41.520 So this was even before. 00:23:41.520 --> 00:23:43.480 So we don't even have-- 00:23:43.480 --> 00:23:47.120 this predates modern recording. 00:23:47.120 --> 00:23:51.200 If there happened to be archival of this audio, 00:23:51.200 --> 00:23:53.120 the two stumbling blocks that we'd run into our first, 00:23:53.120 --> 00:23:55.720 the fidelity would probably be really bad, 00:23:55.720 --> 00:23:57.440 like, distractingly bad. 00:23:57.440 --> 00:24:03.360 And we want this to be like, you're actually immersed in there. 00:24:03.360 --> 00:24:06.480 It sounds as though you, if you close your eyes, 00:24:06.480 --> 00:24:09.360 are in the train station observing from-- 00:24:09.360 --> 00:24:14.120 as a third party, rather than you listening to a noise-laden 00:24:14.120 --> 00:24:17.360 wax cylinder from back then. 00:24:17.360 --> 00:24:21.120 And then also, fair use around archival audio 00:24:21.120 --> 00:24:24.120 is a big stumbling block. 00:24:24.120 --> 00:24:31.000 Especially for a private institution like Gimlet 00:24:31.000 --> 00:24:38.200 and Spotify, fair use does not allow institutions like ours 00:24:38.200 --> 00:24:42.840 to just use archival audio or anything unlicensed 00:24:42.840 --> 00:24:46.320 just in that way. 00:24:46.320 --> 00:24:48.720 So we probably wouldn't be able to use any-- 00:24:48.720 --> 00:24:50.480 this is all stuff that we have to-- 00:24:50.480 --> 00:24:52.320 in order to realize this event, we truly 00:24:52.320 --> 00:24:59.200 do have to use licensed sound effects from a library. 00:24:59.200 --> 00:25:03.400 But I really love where your head is at. 00:25:03.400 --> 00:25:05.040 It's a great question. 00:25:05.040 --> 00:25:08.160 OK, so let's start trying to lay some stuff 00:25:08.160 --> 00:25:10.200 in. 00:25:10.200 --> 00:25:13.640 I know that the first thing-- 00:25:13.640 --> 00:25:18.040 sorry, I should have signed, signed, a little time. 00:25:18.040 --> 00:25:19.640 If I'm starting my scene around here, 00:25:19.640 --> 00:25:25.320 I know that for this stretch of about seven seconds, 00:25:25.320 --> 00:25:27.600 what's being narrated is we're rolling up 00:25:27.600 --> 00:25:29.240 to the train station. 00:25:29.240 --> 00:25:32.840 He heads to the train station to start his holiday. 00:25:32.840 --> 00:25:33.520 Like, they-- 00:25:33.520 --> 00:25:36.600 So for this, I'm going to need some-- 00:25:36.600 --> 00:25:38.680 I'm going to pull up my sound library. 00:25:38.680 --> 00:25:41.520 So just to illustrate this fact that I can't just 00:25:41.520 --> 00:25:46.880 search for something like 1,800 train station to get it, 00:25:46.880 --> 00:25:50.360 there actually are a couple-- 00:25:50.360 --> 00:25:51.800 there are a couple-- 00:26:00.560 --> 00:26:08.920 we do have a couple instances of full train station ambies. 00:26:08.920 --> 00:26:12.760 But a lot of these are unusable because-- 00:26:12.760 --> 00:26:17.000 well, let's listen to just this one right here. 00:26:17.000 --> 00:26:24.280 That's clearly a modern train. 00:26:24.280 --> 00:26:26.400 We can't use that. 00:26:26.400 --> 00:26:28.440 How about just this train ambience? 00:26:29.440 --> 00:26:33.240 Can't use this because there are electronic announcements. 00:26:33.240 --> 00:26:37.480 So we truly have to be like, let's say, 1,880-- 00:26:37.480 --> 00:26:39.520 or actually, just do 1,800 just to keep it-- 00:26:39.520 --> 00:26:41.840 Peter, I don't think we're able to hear the samples 00:26:41.840 --> 00:26:44.720 that you're playing from this particular sound library. 00:26:44.720 --> 00:26:48.160 Oh, thank you for alerting me to that. 00:26:48.160 --> 00:26:49.520 Let's see if I can change that. 00:26:49.520 --> 00:26:50.720 Yes, I can. 00:26:50.720 --> 00:26:51.520 Zoom audio device. 00:26:51.520 --> 00:26:55.520 OK, how about now? 00:26:56.280 --> 00:26:57.360 That's great. 00:26:57.360 --> 00:26:58.120 Great. 00:26:58.120 --> 00:26:59.240 Just an illustration. 00:26:59.240 --> 00:27:09.160 And also, those announcements are in a different language. 00:27:09.160 --> 00:27:15.000 So this is why realizing train station ambie usually 00:27:15.000 --> 00:27:21.480 is an exercise in finding many, many different specific sound 00:27:21.480 --> 00:27:25.040 effects that we can layer and layer and layer together 00:27:25.040 --> 00:27:26.800 to actually make the train station. 00:27:26.800 --> 00:27:31.280 So let's first do horses cobblestone. 00:27:31.280 --> 00:27:42.440 Horses on cobblestone. 00:27:42.440 --> 00:27:44.240 Let's see if this is going to work. 00:27:44.240 --> 00:27:44.720 Come ahead. 00:27:44.720 --> 00:27:49.240 All right, that's-- 00:27:49.240 --> 00:27:50.240 not cool. 00:27:50.240 --> 00:27:56.240 Let's just do just horses. 00:27:56.240 --> 00:28:00.240 Lemon day six. 00:28:00.240 --> 00:28:06.240 Let's scroll down to some of these. 00:28:06.240 --> 00:28:08.240 Ah, here we go. 00:28:08.240 --> 00:28:09.240 Walking on pavement perfectly. 00:28:09.240 --> 00:28:10.240 Perfect. 00:28:10.240 --> 00:28:16.240 All right. 00:28:16.240 --> 00:28:19.240 Now we're starting to cook with gas. 00:28:19.240 --> 00:28:20.240 Sure. 00:28:20.240 --> 00:28:25.240 Just going to drag this in right here is our first layering 00:28:25.240 --> 00:28:26.240 opportunity. 00:28:26.240 --> 00:28:33.240 I'm going to just fade that in a little bit. 00:28:33.240 --> 00:28:37.240 Let's find one more instance of horse galloping just so we can 00:28:37.240 --> 00:28:39.240 fill this out. 00:28:39.240 --> 00:28:47.240 Horses-- hone the search a little bit more. 00:28:47.240 --> 00:28:48.240 Horses walking. 00:28:48.240 --> 00:28:51.240 Let's go down to the Soundly Pro library. 00:28:51.240 --> 00:28:55.240 So walk, gravel. 00:28:55.240 --> 00:28:56.240 We don't want gravel. 00:28:56.240 --> 00:28:58.240 We want it on pavement. 00:28:58.240 --> 00:29:00.240 We want it on pavement. 00:29:00.240 --> 00:29:04.240 So we're going to go down to the soundly pro library. 00:29:04.240 --> 00:29:09.240 We don't want gravel. 00:29:09.240 --> 00:29:12.240 We want it on pavement. 00:29:12.240 --> 00:29:13.240 Ten. 00:29:13.240 --> 00:29:17.240 So wet gravels. 00:29:17.240 --> 00:29:20.240 Now we want the wood interior. 00:29:20.240 --> 00:29:21.240 Concrete. 00:29:21.240 --> 00:29:26.240 That's probably a little bit-- 00:29:26.240 --> 00:29:29.240 Sometimes this is an exercise in working with what you have. 00:29:29.240 --> 00:29:33.240 If I can't find clumps on actual cobblestone, 00:29:33.240 --> 00:29:36.240 then I'll kind of just need to bake it. 00:29:36.240 --> 00:29:41.240 How about wood? 00:29:41.240 --> 00:29:45.240 Do you think that there would be wood surfaces outside of a 00:29:45.240 --> 00:29:48.240 train station, like on the street outside? 00:29:48.240 --> 00:29:52.240 No, but I think the sound might be the same. 00:29:52.240 --> 00:29:53.240 Sure. 00:29:53.240 --> 00:29:54.240 All right. 00:29:54.240 --> 00:30:03.240 That's a possibility. 00:30:03.240 --> 00:30:05.240 Let's just look at this horse library. 00:30:05.240 --> 00:30:22.240 This is probably very-- 00:30:22.240 --> 00:30:29.240 Let's just go back to horse library. 00:30:29.240 --> 00:30:51.240 Soundly pro. 00:30:51.240 --> 00:30:52.240 Excellent. 00:30:52.240 --> 00:30:56.240 This is sounding a lot more like it. 00:30:56.240 --> 00:30:59.240 And this is useful too, because there's carriage audio in here, 00:30:59.240 --> 00:31:06.240 which we know that Garfield was in a carriage. 00:31:06.240 --> 00:31:10.240 So this all of that is good. 00:31:10.240 --> 00:31:11.240 Okay. 00:31:11.240 --> 00:31:17.240 Let's get some-- 00:31:17.240 --> 00:31:24.240 Let's get some city. 00:31:24.240 --> 00:31:25.240 All right. 00:31:25.240 --> 00:31:31.240 We got to back the search out a little bit. 00:31:31.240 --> 00:31:37.240 So the trouble with finding actual city ambi here is that it has 00:31:37.240 --> 00:31:40.240 to be-- like it can't have traffic in it. 00:31:40.240 --> 00:31:43.240 And often the exercise is putting in the right search terms, 00:31:43.240 --> 00:31:46.240 such that you get meaningful results. 00:31:46.240 --> 00:31:52.240 But doesn't have some of the things that you want to avoid from the time, 00:31:52.240 --> 00:31:57.240 like traffic or other things. 00:31:57.240 --> 00:32:01.240 So I'm very open to your help, by the way, 00:32:01.240 --> 00:32:08.240 if you have suggestions for my search terms sometimes, 00:32:08.240 --> 00:32:12.240 as I appear to be coming up empty in certain things here. 00:32:12.240 --> 00:32:16.240 Let's say 1800 Walla. 00:32:16.240 --> 00:32:19.240 Let's see if that's going to-- all right. 00:32:19.240 --> 00:32:39.240 Let's just go with X crowd. 00:32:39.240 --> 00:32:40.240 All right. 00:32:40.240 --> 00:32:46.240 Now we're talking. 00:32:46.240 --> 00:32:47.240 All right. 00:32:47.240 --> 00:32:48.240 Great. 00:32:48.240 --> 00:32:50.240 And the reason that I put X right here is for exterior, 00:32:50.240 --> 00:32:53.240 because we want this to sound like it's coming in from the outside 00:32:53.240 --> 00:32:56.240 and not like it's in a space. 00:32:56.240 --> 00:33:02.240 So let's just use this. 00:33:02.240 --> 00:33:04.240 Let's see where we're at so far. 00:33:04.240 --> 00:33:10.240 I'm going to quickly back this down. 00:33:10.240 --> 00:33:14.240 And he heads to the train station to start his holiday. 00:33:14.240 --> 00:33:17.240 Like they got out of their carriages and walked in, 00:33:17.240 --> 00:33:20.240 and they had just gotten inside that they weren't-- 00:33:20.240 --> 00:33:22.240 because Gato was waiting for that. 00:33:22.240 --> 00:33:24.240 He knew that they were going to the train station that day, 00:33:24.240 --> 00:33:26.240 so he was a-- all right. 00:33:26.240 --> 00:33:27.240 So-- 00:33:27.240 --> 00:33:29.240 --just gotten inside that they weren't-- because Gato was-- 00:33:29.240 --> 00:33:38.240 he didn't want this until our guest here says that they had just gotten inside. 00:33:38.240 --> 00:33:40.240 They had just gotten inside that they-- 00:33:40.240 --> 00:33:47.240 So basically from here on out, I do not need these. 00:33:47.240 --> 00:33:51.240 I especially don't need the carriage. 00:33:51.240 --> 00:33:54.240 And we can fade out these horses here. 00:33:54.240 --> 00:34:01.240 So basically from here on in, we're actually in the train station. 00:34:01.240 --> 00:34:08.240 So we'll fade all these out at the moment that they kind of like open the train station door. 00:34:08.240 --> 00:34:15.240 One thing I do need is a carriage door for Garfield getting in and out of the-- 00:34:15.240 --> 00:34:23.240 So let's see if I can find that carriage door. 00:34:23.240 --> 00:34:25.240 Okay, all right. 00:34:25.240 --> 00:34:27.240 So let's see. 00:34:27.240 --> 00:34:33.240 That's a good option. 00:34:33.240 --> 00:34:38.240 This is literally 12. 00:34:38.240 --> 00:34:41.240 See, it's like this would be perfect. Horses on cobblestones, 00:34:41.240 --> 00:34:44.240 except that it was recorded probably about 50 years ago, 00:34:44.240 --> 00:34:48.240 and the fidelity is just not there, unfortunately. 00:34:48.240 --> 00:34:49.240 But that's fine. 00:34:49.240 --> 00:34:56.240 I think, you know what, that sounds like a perfectly acceptable carriage door to me. 00:34:56.240 --> 00:35:01.240 So let's make sure this is appropriately leveled. 00:35:01.240 --> 00:35:03.240 Other carriages and locked in and-- 00:35:03.240 --> 00:35:06.240 So they got out of their carriages-- 00:35:06.240 --> 00:35:08.240 They got out of their carriages, then you hear the carriage-- 00:35:08.240 --> 00:35:11.240 Other carriages and locked in and they would just-- 00:35:11.240 --> 00:35:15.240 And just to kind of like make this feel a little bit more immersive, 00:35:15.240 --> 00:35:17.240 I'm going to pan this to the left a little. 00:35:17.240 --> 00:35:19.240 Other carriages and locked in and-- 00:35:19.240 --> 00:35:21.240 Ooh, that's a little too much. 00:35:21.240 --> 00:35:24.240 Let's just do just a bit off-center. 00:35:24.240 --> 00:35:32.240 In addition, I'm going to pan this to the left a little bit, 00:35:32.240 --> 00:35:42.240 and then I'm going to pan the other horses to the right. 00:35:42.240 --> 00:35:46.240 He heads to the train station to start his holiday. 00:35:46.240 --> 00:35:49.240 They got out of their carriages and locked in, 00:35:49.240 --> 00:35:51.240 and they would just gotten inside that they weren't-- 00:35:51.240 --> 00:35:53.240 Because Gato was waiting-- 00:35:53.240 --> 00:35:54.240 And they just got-- 00:35:54.240 --> 00:35:56.240 Okay, so this is where we are. 00:35:56.240 --> 00:36:01.240 I can hear I need to do a little bit of leveling. 00:36:01.240 --> 00:36:04.240 They got out of their carriages and locked in, 00:36:04.240 --> 00:36:07.240 and they would just gotten inside that they-- 00:36:07.240 --> 00:36:16.240 Okay, so let's do some footsteps cobblestone. 00:36:16.240 --> 00:36:18.240 All right, if we can't find cobblestone, 00:36:18.240 --> 00:36:25.240 then we'll just do boots, footsteps, hardwoods. 00:36:25.240 --> 00:36:27.240 That's not what I'm-- 00:36:27.240 --> 00:36:35.240 Just do street. 00:36:35.240 --> 00:36:37.240 Where we have all running streets. 00:36:37.240 --> 00:36:41.240 That's not exactly what I want. 00:36:41.240 --> 00:36:53.240 Not snow paved. 00:36:53.240 --> 00:37:09.240 Nope. 00:37:09.240 --> 00:37:11.240 That's good footsteps. 00:37:11.240 --> 00:37:13.240 Human library. 00:37:13.240 --> 00:37:14.240 This is good. 00:37:14.240 --> 00:37:19.240 Okay, so we want-- 00:37:19.240 --> 00:37:20.240 Perfect. 00:37:20.240 --> 00:37:21.240 There we go. 00:37:21.240 --> 00:37:22.240 There we go. 00:37:22.240 --> 00:37:27.240 You can definitely see how sometimes this just feels like an exercise in futility 00:37:27.240 --> 00:37:29.240 because you're like, "How am I gonna--" 00:37:29.240 --> 00:37:31.240 If I'm getting such weird results, 00:37:31.240 --> 00:37:35.240 how am I gonna arrive at something that's all right? 00:37:35.240 --> 00:37:38.240 Just kind of have to trust. 00:37:38.240 --> 00:37:40.240 All right, so if this-- 00:37:40.240 --> 00:37:43.240 If the carriage door was panned to the left a little bit, 00:37:43.240 --> 00:37:47.240 then I want to make sure that my footsteps in addition are panned to the left 00:37:47.240 --> 00:37:50.240 because Garfield is getting out of his carriage 00:37:50.240 --> 00:37:53.240 kind of on the left side of our-- 00:37:53.240 --> 00:37:56.240 It's been locked in and they had just gotten inside that they weren't 00:37:56.240 --> 00:37:58.240 because Gato was waiting. 00:37:58.240 --> 00:38:00.240 Okay, then we can keep these footsteps. 00:38:00.240 --> 00:38:02.240 In fact, we can move this a little bit. 00:38:02.240 --> 00:38:05.240 Let's have them pause right here, open the door. 00:38:05.240 --> 00:38:12.240 So we need a wood, probably the front door of the train station is a big wood door, 00:38:12.240 --> 00:38:14.240 so wood door. 00:38:14.240 --> 00:38:16.240 Ooh, antique. 00:38:16.240 --> 00:38:23.240 [car horn honking] 00:38:23.240 --> 00:38:25.240 Okay, let's go with that. 00:38:25.240 --> 00:38:29.240 If I were being really persnickety, 00:38:29.240 --> 00:38:34.240 I would kind of want to have a door that sounds like it's a little bigger, 00:38:34.240 --> 00:38:38.240 but I think that this is totally fine. 00:38:38.240 --> 00:38:40.240 Let's get this point right here. 00:38:40.240 --> 00:38:44.240 So let's see, pauses, open door, opens the door, and then keeps going. 00:38:44.240 --> 00:38:45.240 So we got-- 00:38:45.240 --> 00:38:48.240 Got inside that they weren't because Gato was waiting for that. 00:38:48.240 --> 00:38:49.240 He knew-- 00:38:49.240 --> 00:38:53.240 All right, so you can see that right here all of our-- 00:38:53.240 --> 00:38:57.240 all of our kind of like crowd noise and ambideyes away really quickly. 00:38:57.240 --> 00:39:04.240 We need to replace all of that with the sounds of people talking in a train station, 00:39:04.240 --> 00:39:08.240 which is different from crowd noise from the outside. 00:39:08.240 --> 00:39:13.240 This crowd noise is going to be much more reverberant, probably like-- 00:39:13.240 --> 00:39:18.240 It's going to probably sound washy. 00:39:18.240 --> 00:39:20.240 Oh, Emily, I'm sorry, I missed your question. 00:39:20.240 --> 00:39:27.240 I'm using soundly, and so the soundly pro library is what I'm using, 00:39:27.240 --> 00:39:28.240 but we also-- 00:39:28.240 --> 00:39:34.240 Again, we also use a sound snap and the boom library as well, 00:39:34.240 --> 00:39:36.240 just so it kind of points you in the right direction. 00:39:36.240 --> 00:39:38.240 So let's hear-- 00:39:38.240 --> 00:39:42.240 Let's see if we can do interior crowd. 00:39:42.240 --> 00:39:44.240 Let's just see with that-- 00:39:44.240 --> 00:39:50.240 Okay. 00:39:50.240 --> 00:40:04.240 Okay, let's have out-- 00:40:04.240 --> 00:40:06.240 Ooh, here we-- this is-- 00:40:09.240 --> 00:40:14.240 I'm just going to listen to make sure that I don't hear anything that is-- 00:40:14.240 --> 00:40:17.240 that is anachromistic. 00:40:17.240 --> 00:40:21.240 I don't think so, it's all just a wash. 00:40:21.240 --> 00:40:25.240 So this will be perfect for our interior train station, Ambie. 00:40:25.240 --> 00:40:28.240 I'm going to just-- 00:40:28.240 --> 00:40:32.240 And so now, let's do-- 00:40:32.240 --> 00:40:37.240 What I want to do is I want to line the door up with-- 00:40:37.240 --> 00:40:41.240 I want to line the door-- 00:40:41.240 --> 00:40:45.240 the opening of the door with the introduction of this new Ambie. 00:40:45.240 --> 00:40:48.240 It's like you would open the door, and then as you're opening the door, 00:40:48.240 --> 00:40:50.240 you can hear all of that crowd noise come in. 00:40:50.240 --> 00:40:55.240 So-- and that's where, you know, the outside crowd Ambie starts to fade out, 00:40:55.240 --> 00:40:57.240 interior crowd Ambie starts to fade in. 00:40:57.240 --> 00:41:01.240 So let's line that up with the incidence of the door. 00:41:01.240 --> 00:41:05.240 They would just gotten inside like they weren't, because Gato was waiting for-- 00:41:05.240 --> 00:41:10.240 They would just gotten inside like they weren't, because Gato was waiting for them. 00:41:10.240 --> 00:41:12.240 He knew that they were going to-- 00:41:12.240 --> 00:41:16.240 They would just gotten inside like they weren't, because Gato was waiting for them. 00:41:16.240 --> 00:41:17.240 He knew-- 00:41:17.240 --> 00:41:20.240 All right, I'm actually just going to-- since this is-- 00:41:20.240 --> 00:41:28.240 I'm going to just give us some room to extend out this horse guy right here. 00:41:28.240 --> 00:41:29.240 Okay. 00:41:29.240 --> 00:41:33.240 They would just gotten inside like they weren't, because Gato was waiting for them. 00:41:33.240 --> 00:41:36.240 He knew that they were going to the-- 00:41:36.240 --> 00:41:42.240 And let's make the transition between these two Ambies just a little bit more smooth here. 00:41:42.240 --> 00:41:46.240 So I'm just going to-- 00:41:46.240 --> 00:41:49.240 She would have to fade in for the door. 00:41:49.240 --> 00:41:52.240 --gotten inside like they weren't, because Gato was waiting for them. 00:41:52.240 --> 00:41:54.240 Here we go, there we go. 00:41:54.240 --> 00:41:56.240 They weren't, because Gato was waiting for them. 00:41:56.240 --> 00:42:01.240 He knew that they were going to the train station that day, so he was essentially laying in wait. 00:42:01.240 --> 00:42:09.240 He had just this look on his face of like calm and collected and raised his gun. 00:42:09.240 --> 00:42:12.240 All right, so we're pretty much good here. 00:42:12.240 --> 00:42:21.240 It doesn't really sound like there is a lot of important narration here that says we need to actually hear the actions that are being narrated. 00:42:21.240 --> 00:42:26.240 He knew that they were going to the train station that day, so he was essentially laying in wait. 00:42:26.240 --> 00:42:34.240 He had just this look on his face of like calm and collected and raised his gun. 00:42:34.240 --> 00:42:40.240 All right, so the next thing, this is like the most exciting part of this, is that this scene definitely is-- 00:42:40.240 --> 00:42:48.240 We need the gun. We need the gunshot, and then we need basically like ensuing gunshot screams pandemonium. 00:42:48.240 --> 00:42:52.240 So that's what we're going to start doing now. 00:42:52.240 --> 00:43:01.240 All right, let's get a revolver. 00:43:01.240 --> 00:43:07.240 All right, that's the cock of the revolver, which we don't really-- we're not getting nearly that close. 00:43:07.240 --> 00:43:11.240 We just need a revolver shot. 00:43:11.240 --> 00:43:20.240 [gunshots] 00:43:20.240 --> 00:43:24.240 Hmm, maybe. 00:43:24.240 --> 00:43:27.240 Let's see if there is another-- 00:43:27.240 --> 00:43:32.240 [gunshots] 00:43:32.240 --> 00:43:34.240 Hmm. 00:43:34.240 --> 00:43:44.240 [gunshots] 00:43:44.240 --> 00:43:50.240 Just looking around for something that's a little bit more acceptable to-- 00:43:50.240 --> 00:43:51.240 [gunshots] 00:43:51.240 --> 00:43:53.240 It sounds too old. 00:43:53.240 --> 00:43:57.240 Too old, I'm talking about the quality of the recording. 00:43:57.240 --> 00:44:03.240 [gunshots] 00:44:03.240 --> 00:44:06.240 Okay. 00:44:06.240 --> 00:44:09.240 Let's just-- in the interest of-- 00:44:09.240 --> 00:44:15.240 [gunshots] 00:44:15.240 --> 00:44:18.240 Hmm, but I don't like those gunshots. 00:44:18.240 --> 00:44:20.240 There's just this weird-- 00:44:20.240 --> 00:44:21.240 [gunshots] 00:44:21.240 --> 00:44:25.240 There's this weird high-end action going on that I do not really like. 00:44:25.240 --> 00:44:32.240 [gunshots] 00:44:32.240 --> 00:44:35.240 Um, and these are peaked. 00:44:35.240 --> 00:44:40.240 Ugh, I'm like trying to get out of my, like, too detail-oriented self, 00:44:40.240 --> 00:44:42.240 and I'm having a hard time. 00:44:42.240 --> 00:44:46.240 I'm like, I can't-- I'm like, "Peter, you gotta move on," but I can't. 00:44:46.240 --> 00:44:49.240 I'm just like, "Ugh, I need the perfect gunshot." 00:44:49.240 --> 00:44:55.240 So if you are somebody who, like, really, really sweats the details, 00:44:55.240 --> 00:45:00.240 um, you know, I can-- let's just say-- 00:45:00.240 --> 00:45:06.240 1800 as a modifier is just not really something that's, um, 00:45:06.240 --> 00:45:08.240 [gunshots] 00:45:08.240 --> 00:45:10.240 maybe a lot of success. 00:45:10.240 --> 00:45:14.240 If you're somebody who really sweats the details, sound designer, 00:45:14.240 --> 00:45:19.240 that's a pretty, uh, it's a good role for you. 00:45:19.240 --> 00:45:21.240 Okay, so... 00:45:21.240 --> 00:45:25.240 [gunshots] 00:45:25.240 --> 00:45:29.240 I can look at all of these. 00:45:29.240 --> 00:45:38.240 [gunshots] 00:45:38.240 --> 00:45:41.240 Let's just go with that. 00:45:41.240 --> 00:45:44.240 Um, I understand this is not period correct. 00:45:44.240 --> 00:45:47.240 I made, like, such a big deal out of everything being period correct, 00:45:47.240 --> 00:45:52.240 and now I'm like, "Ugh, just pulling this random gunshot," but, you know, 00:45:52.240 --> 00:45:58.240 um, it's just because I wasn't really able to find something that was satisfactorily period correct 00:45:58.240 --> 00:46:02.240 and also sounded as good as I wanted it to, so... 00:46:02.240 --> 00:46:04.240 Um... 00:46:04.240 --> 00:46:10.240 And at that point, I'm kind of like, "Well, who's gonna really, like, 00:46:10.240 --> 00:46:16.240 is it useful to pour into the details of who would be able to discern 00:46:16.240 --> 00:46:20.240 that the gunshot that I'm using is not from a revolver from the time period?" 00:46:20.240 --> 00:46:26.240 I'm like, calm and collected and raised his gun and... 00:46:26.240 --> 00:46:27.240 [gunshots] 00:46:27.240 --> 00:46:30.240 raised his gun and fired the first shot. 00:46:30.240 --> 00:46:37.240 Alright, so first, even before I get to laying in this sound effect, 00:46:37.240 --> 00:46:44.240 I can tell that with this dialogue, in order for me to create the feeling that I want to, 00:46:44.240 --> 00:46:47.240 I need to create some space here. 00:46:47.240 --> 00:46:52.240 I need to create some space for the gunshot to happen, 00:46:52.240 --> 00:46:59.240 and then for the ensuing pandemonium to start before the narration continues. 00:46:59.240 --> 00:47:04.240 So, I'm gonna choose right here, actually, to take... 00:47:04.240 --> 00:47:09.240 this and just move it a little forward. 00:47:09.240 --> 00:47:14.240 Give myself about, hmm, let's say, three seconds to work with. 00:47:14.240 --> 00:47:18.240 Three seconds for a gunshot, and then some screams. 00:47:18.240 --> 00:47:20.240 Raised his gun and... 00:47:20.240 --> 00:47:22.240 [gunshot] 00:47:22.240 --> 00:47:34.240 And so, we want the ambi, and we want the music, in addition, to continue right up until the moment... 00:47:34.240 --> 00:47:40.240 these footsteps don't nearly go as long enough, so I'm just going to loop them a little bit. 00:47:40.240 --> 00:47:45.240 Go up right until the moment of the shot. 00:47:45.240 --> 00:47:47.240 Raised his gun and... 00:47:47.240 --> 00:47:49.240 There we go. 00:47:49.240 --> 00:47:51.240 Alright, now we're starting to... 00:47:51.240 --> 00:47:59.240 So, something that I know that I need with this gunshot... 00:47:59.240 --> 00:48:06.240 we're indoors, and so the crowd sounds like it's indoors. 00:48:06.240 --> 00:48:14.240 This gunshot, I'm not sure where it was recorded, possibly somewhere out of doors in some other space. 00:48:14.240 --> 00:48:21.240 I want this gunshot, though, and I want the ensuing screams to all sound like they're in the same space. 00:48:21.240 --> 00:48:32.240 So, the answer is, we're gonna send all of the sound effects from, you know, gunshot, screams, and also the footsteps even. 00:48:32.240 --> 00:48:37.240 Realized I forgot to do that. We're gonna send them to the same artificial reverb. 00:48:37.240 --> 00:48:41.240 That artificial reverb... 00:48:41.240 --> 00:48:44.240 is gonna make it sound... 00:48:44.240 --> 00:48:51.240 is going to kind of, like, enhance the realism of those things actually happening in the space that they are happening in. 00:48:51.240 --> 00:48:57.240 So, I'm just gonna make sure to send all these to... 00:48:57.240 --> 00:49:01.240 Let's do it with the crowd noise as well. 00:49:01.240 --> 00:49:07.240 Send the crowd noise too. 00:49:07.240 --> 00:49:15.240 I didn't kind of have to move. If I did have time, I would put in... 00:49:15.240 --> 00:49:23.240 I would put in some steam engines right here, probably somebody saying, "Oh, the board!" or something like that. 00:49:23.240 --> 00:49:28.240 But, you know, we have bigger fish to fry, so here, let's try that out. 00:49:28.240 --> 00:49:30.240 Just this look on his face of, like... 00:49:30.240 --> 00:49:35.240 Whoa, that's a little too much for those footsteps. 00:49:35.240 --> 00:49:44.240 Just this look on his face of, like, calm and collected and raised his gun and... 00:49:44.240 --> 00:49:48.240 Okay, and again, that is way too much. 00:49:48.240 --> 00:49:51.240 Raised his gun and... 00:49:51.240 --> 00:49:53.240 Alright, that's a little bit more convincing. 00:49:53.240 --> 00:49:55.240 Gunning. 00:49:55.240 --> 00:50:00.240 And I can even check, what is my scene verb? 00:50:00.240 --> 00:50:03.240 What is... 00:50:03.240 --> 00:50:05.240 What kind of reverb is my scene verb? 00:50:05.240 --> 00:50:07.240 Is it actually a... 00:50:07.240 --> 00:50:09.240 Let's find it. 00:50:09.240 --> 00:50:17.240 Here we go, scene verb. 00:50:17.240 --> 00:50:20.240 Yeah, what is it set to? 00:50:20.240 --> 00:50:23.240 Set to... 00:50:23.240 --> 00:50:26.240 Oh, just like the default setting, so not something that we want it to be set to. 00:50:26.240 --> 00:50:38.240 I want to set it to some space that's actually probably more analogous to a train station. 00:50:38.240 --> 00:50:43.240 So that means we're looking for something with a lot of hard surfaces. 00:50:43.240 --> 00:50:49.240 We're looking for something that... 00:50:49.240 --> 00:50:51.240 Let's see... 00:50:51.240 --> 00:50:55.240 I don't have a lot of good options in this particular plugin, 00:50:55.240 --> 00:51:05.240 but I know that we can probably get somewhere along the way if we just do it concert hall. 00:51:05.240 --> 00:51:08.240 Raised his gun and... 00:51:08.240 --> 00:51:10.240 It sounds a little bit more realistic. 00:51:10.240 --> 00:51:15.240 Alright, now let's move on to our screams and resulting pandemonium. 00:51:15.240 --> 00:51:21.240 So first, let's just do... 00:51:21.240 --> 00:51:24.240 Let's just do single screams. 00:51:24.240 --> 00:51:29.240 [Screams] 00:51:29.240 --> 00:51:33.240 Okay, that's a little overblown. 00:51:33.240 --> 00:51:37.240 Sure, that's one that we can use. 00:51:37.240 --> 00:51:39.240 And these are going to be... 00:51:39.240 --> 00:51:42.240 I do not want to have these be really all that loud. 00:51:42.240 --> 00:51:45.240 They want to sound like they're really in the background. 00:51:45.240 --> 00:51:51.240 So that means that I'm going to make sure to kind of pan them to different places in the stereo spectrum. 00:51:51.240 --> 00:52:00.240 I'm going to try to make sure to have them be going to that scene reverb. 00:52:00.240 --> 00:52:01.240 [Screams] 00:52:01.240 --> 00:52:02.240 Fire the first shot. 00:52:02.240 --> 00:52:04.240 Alright. 00:52:04.240 --> 00:52:06.240 This is all going to start to sound like... 00:52:06.240 --> 00:52:10.240 Since we don't have crowd noise yet, this is all going to sound a little eerie 00:52:10.240 --> 00:52:13.240 because these things are happening in isolation. 00:52:13.240 --> 00:52:15.240 [Screams] 00:52:15.240 --> 00:52:16.240 Fire. 00:52:16.240 --> 00:52:20.240 Alright, we need a lot more screams to actually start making this sound realistic. 00:52:20.240 --> 00:52:22.240 Nope. 00:52:22.240 --> 00:52:24.240 [Screams] 00:52:24.240 --> 00:52:26.240 Let's go to this wall, baby. 00:52:26.240 --> 00:52:35.240 [Screams] 00:52:35.240 --> 00:52:38.240 Let's get a male. 00:52:38.240 --> 00:52:40.240 This doesn't sound realistic. 00:52:40.240 --> 00:52:42.240 [Scoffs] 00:52:42.240 --> 00:52:44.240 I need a short scream. 00:52:44.240 --> 00:52:46.240 Let's do short scream short. 00:52:46.240 --> 00:53:00.240 [Screams] 00:53:00.240 --> 00:53:06.240 Sometimes looking for sound effects is hilarious because you get stuff like this where it's like... 00:53:06.240 --> 00:53:07.240 [Screams] 00:53:07.240 --> 00:53:09.240 Who would scream like that? 00:53:09.240 --> 00:53:10.240 [Scoffs] 00:53:10.240 --> 00:53:13.240 But you know, you just got to work with it. 00:53:13.240 --> 00:53:14.240 [Screams] 00:53:14.240 --> 00:53:17.240 Alright, sure. Let's use that as well. 00:53:17.240 --> 00:53:21.240 [Scoffs] 00:53:21.240 --> 00:53:27.240 And it looks like I'm just starting to run out of time here. 00:53:27.240 --> 00:53:33.240 I'm just going to work up basically right up into the... 00:53:33.240 --> 00:53:38.240 up to the wire. 00:53:38.240 --> 00:53:41.240 Just pan, make sure it's paned in the... 00:53:41.240 --> 00:53:43.240 [Screams] 00:53:43.240 --> 00:53:46.240 Oops, I paned those to the same side and I actually want... 00:53:46.240 --> 00:53:49.240 like to pan them to different sides. 00:53:49.240 --> 00:53:51.240 So let's go... 00:53:51.240 --> 00:53:54.240 Let's have this guy happen on the other side. 00:53:54.240 --> 00:53:57.240 Not nearly that loud. 00:53:57.240 --> 00:54:00.240 Not nearly that loud. 00:54:00.240 --> 00:54:03.240 Okay, so we got a couple screams. 00:54:03.240 --> 00:54:11.240 Let's work on some disturbed crowd and running. 00:54:11.240 --> 00:54:14.240 Or... 00:54:14.240 --> 00:54:19.240 "Walla" is often the word that people use for... 00:54:19.240 --> 00:54:23.240 [Scoffs] 00:54:23.240 --> 00:54:28.240 "Walla angry". Now that sounds... 00:54:28.240 --> 00:54:31.240 Ooh, crowds. Angry crowds. Perfect. 00:54:31.240 --> 00:54:34.240 [Screams] 00:54:34.240 --> 00:54:38.240 Okay, but I can't use that because it's just the... 00:54:38.240 --> 00:54:42.240 the actual words are a little bit too... 00:54:42.240 --> 00:54:47.240 are a little too... 00:54:47.240 --> 00:54:49.240 discernible. Angry... 00:54:49.240 --> 00:54:52.240 Let's just look at this angry crowds. 00:54:52.240 --> 00:54:54.240 "Riot". 00:54:54.240 --> 00:54:58.240 [Screams] 00:54:58.240 --> 00:55:00.240 Oh yeah, now we're getting somewhere. 00:55:00.240 --> 00:55:04.240 Yeah, this sounds like how a crowd would react if there was... 00:55:04.240 --> 00:55:07.240 uh, gunshots in their midst. 00:55:07.240 --> 00:55:09.240 So... 00:55:09.240 --> 00:55:13.240 Alright, so let's make sure first that this is... 00:55:13.240 --> 00:55:15.240 not anywhere near as loud as... 00:55:15.240 --> 00:55:18.240 I don't know, let's send it to our scene verb and... 00:55:18.240 --> 00:55:20.240 yeah, let's just... 00:55:20.240 --> 00:55:22.240 [Screams] 00:55:22.240 --> 00:55:26.240 These things would probably take a little bit of time to actually happen, 00:55:26.240 --> 00:55:29.240 so let's give it a bunch of time here... 00:55:29.240 --> 00:55:32.240 for people to digest that there was actually a gunshot there. 00:55:32.240 --> 00:55:37.240 I'm gonna start with this crowd and then we'll move into screens. 00:55:37.240 --> 00:55:39.240 [Gunshot] 00:55:39.240 --> 00:55:41.240 [Screams] 00:55:41.240 --> 00:55:44.240 Fire the first shot that grazed Garfield's arm. 00:55:44.240 --> 00:55:47.240 And that's when Garfield was like, "Oh my God, what is this?" 00:55:47.240 --> 00:55:49.240 Guitar shoots again. 00:55:49.240 --> 00:55:54.240 Okay, so it looks like that's all I'm gonna really have time to actually design. 00:55:54.240 --> 00:56:02.240 Let's just listen to what we were able to come up with, this very rough scene so far. 00:56:02.240 --> 00:56:08.240 And he heads to the train station to start his holiday. 00:56:08.240 --> 00:56:13.240 Like, they got out of their carriages and walked in and they had just gotten inside. 00:56:13.240 --> 00:56:16.240 Like, they weren't... 'Cause Gato was waiting for them. 00:56:16.240 --> 00:56:21.240 He knew that they were going to the train station that day, so he was essentially laying in wait. 00:56:21.240 --> 00:56:29.240 He had just this look on his face of like, calm and collected and raised his gun and... 00:56:29.240 --> 00:56:31.240 [Gunshot] 00:56:31.240 --> 00:56:33.240 [Screams] 00:56:33.240 --> 00:56:36.240 Fire the first shot that grazed Garfield's arm. 00:56:36.240 --> 00:56:40.240 And that's when Garfield was like, "Oh my God, what is this?" 00:56:40.240 --> 00:56:42.240 Guitar shoots again. 00:56:42.240 --> 00:56:45.240 And of course, there we would have yet another gunshot. 00:56:45.240 --> 00:56:54.240 Then we would probably have Garfield falling to the floor, more pandemonium, and continued screams. 00:56:54.240 --> 00:56:56.240 And then after Katie says... 00:56:56.240 --> 00:56:58.240 But he doesn't die straight away. 00:56:58.240 --> 00:57:02.240 Well, then that's when we would take our scene out. 00:57:02.240 --> 00:57:05.240 And right there you can see that story starts. 00:57:05.240 --> 00:57:10.240 And in the fight to save him, the best and the brightest throw everything at him. 00:57:10.240 --> 00:57:14.240 They invent new technology and they basically treat the president like a human guinea pig. 00:57:14.240 --> 00:57:17.240 Ooh, yeah. Things get grotesque. 00:57:17.240 --> 00:57:25.240 So, kind of after the scene ends, we have some upbeat scoring and more of the story as like kind of like a palette cleanser. 00:57:25.240 --> 00:57:28.240 Like you just finished listening to that really intense scene. 00:57:28.240 --> 00:57:34.240 Now you can start paying attention to what happened in the aftermath, because that's really where the story starts. 00:57:34.240 --> 00:57:39.240 So yeah, that's it. We went through some really, really rough sound design. 00:57:39.240 --> 00:57:49.240 Mostly this kind of was an exercise and seeing that many sound effects from soundly at first glance are not usable. 00:57:49.240 --> 00:57:58.240 But if you just kind of dig deeper and believe you'll find stuff that you can kind of like finagle into making the scene work. 00:57:58.240 --> 00:58:09.240 But yeah, as you can kind of see, sound design is very much an exercise in layering many, many individual things to create one big picture. 00:58:09.240 --> 00:58:18.240 And each of those individual little details has to be, has to adhere to the strict guidelines of what we've set out for the scene. 00:58:18.240 --> 00:58:25.240 So it has to be period correct, has to adhere to the descriptions that the hosts and guests give to what is going on. 00:58:25.240 --> 00:58:40.240 And most of all, all of these sound effects need to happen when the hosts and guests describe when they're happening. 00:58:40.240 --> 00:58:44.240 You know, I have the carriage door open up when... 00:58:44.240 --> 00:58:48.240 It's been locked in and they would just gotten inside like they weren't, because Gato would... 00:58:48.240 --> 00:58:52.240 They'd just gotten inside, then the train door opens and you hear them going inside. 00:58:52.240 --> 00:58:57.240 So yeah, that's about it. 00:58:57.240 --> 00:59:06.240 You can listen to the full episode on Spotify. 00:59:06.240 --> 00:59:13.240 It is, I think it's, "How Bad Science Killed a President." 00:59:13.240 --> 00:59:19.240 It's a really cool rest of the story about how Germ Theory was confirmed through this. 00:59:19.240 --> 00:59:22.400 Yeah, thanks you all for having me really appreciate it